插件集成开发
在其他插件中集成 Zaphkiel 功能
概述
Zaphkiel 提供了多种方式让其他插件集成其功能,包括 API 调用、事件监听、Hook 系统等。通过这些集成方式,你可以在自己的插件中使用 Zaphkiel 的物品系统。
集成方式
1. API 集成
最直接的集成方式是使用 Zaphkiel 的 API 接口:
// 检查插件是否可用
if (Bukkit.getPluginManager().isPluginEnabled("Zaphkiel")) {
val api = Zaphkiel.api()
// 生成自定义物品
val itemStack = api.getItemManager().generateItemStack("my_item", player)
// 检查物品类型
val itemId = api.getItemHandler().getItemId(itemStack)
}
2. 事件监听集成
监听 Zaphkiel 的事件来响应物品操作:
@EventHandler
fun onZaphkielItemBuild(event: ItemBuildEvent.Pre) {
val item = event.item
val player = event.player
// 在物品构建时添加自定义逻辑
if (item.id == "special_weapon") {
event.addLore("custom_enchant", "&6特殊附魔效果")
}
}
@EventHandler
fun onZaphkielItemRelease(event: ItemReleaseEvent) {
val itemStream = event.itemStream
// 在物品释放时修改属性
if (itemStream.getZaphkielItem().id.startsWith("magic_")) {
event.icon = Material.ENCHANTED_BOOK
}
}
自定义 Hook 开发
创建自定义 Hook
@Component
object MyPluginHook {
@SubscribeEvent
fun onMyPluginEvent(event: MyPluginEvent) {
// 检查是否为 Zaphkiel 物品
val itemHandler = Zaphkiel.api().getItemHandler()
val itemId = itemHandler.getItemId(event.itemStack)
if (itemId != null) {
// 处理 Zaphkiel 物品的特殊逻辑
val itemData = itemHandler.getItemData(event.itemStack)
val customValue = itemData?.getDeep("my_plugin.custom_value")?.asString()
if (customValue != null) {
// 执行自定义逻辑
handleCustomValue(event.player, customValue)
}
}
}
private fun handleCustomValue(player: Player, value: String) {
// 自定义处理逻辑
}
}
在 Zaphkiel 物品中存储插件数据
my_special_item:
icon: diamond
name:
item_name: '&6特殊物品'
data:
my_plugin:
custom_value: "special_effect"
power_level: 5
effect_duration: 300
事件集成最佳实践
监听物品交互事件
@EventHandler
fun onZaphkielItemInteract(event: ItemEvent.Interact) {
val itemStream = event.itemStream
val bukkitEvent = event.bukkitEvent
val player = bukkitEvent.player
// 检查特定物品类型
if (itemStream.getZaphkielItem().id == "teleport_wand") {
// 处理传送逻辑
if (event.isRightClick()) {
handleTeleport(player, itemStream)
event.save = true // 标记需要保存物品更改
}
}
}
private fun handleTeleport(player: Player, itemStream: ItemStream) {
val data = itemStream.getZaphkielData()
val cooldown = data.getDeep("teleport.cooldown")?.asInt() ?: 0
if (System.currentTimeMillis() - cooldown > 5000) {
// 执行传送
player.teleport(player.world.spawnLocation)
data.putDeep("teleport.cooldown", System.currentTimeMillis())
} else {
player.sendMessage("&c传送冷却中...")
}
}
监听物品构建事件
@EventHandler
fun onItemBuild(event: ItemBuildEvent.Pre) {
val item = event.item
val player = event.player
// 为特定玩家添加个性化属性
if (item.id == "adaptive_weapon" && player != null) {
val playerLevel = getPlayerLevel(player)
val damage = calculateDamage(playerLevel)
event.addLore("damage_info", "&c伤害: &f$damage")
event.itemStream.getZaphkielData().putDeep("calculated.damage", damage)
}
}
数据持久化集成
序列化集成
class MyPluginDataManager {
fun savePlayerItems(player: Player) {
val itemSerializer = Zaphkiel.api().getItemSerializer()
val inventory = player.inventory
inventory.contents.forEachIndexed { index, itemStack ->
if (itemStack != null && !itemStack.type.isAir) {
val itemHandler = Zaphkiel.api().getItemHandler()
val itemId = itemHandler.getItemId(itemStack)
if (itemId != null) {
// 序列化 Zaphkiel 物品
val json = itemSerializer.serialize(itemStack)
saveToDatabase(player.uniqueId, index, json.toString())
} else {
// 处理普通物品
saveVanillaItem(player.uniqueId, index, itemStack)
}
}
}
}
fun loadPlayerItems(player: Player) {
val itemSerializer = Zaphkiel.api().getItemSerializer()
val savedItems = loadFromDatabase(player.uniqueId)
savedItems.forEach { (slot, jsonData) ->
try {
val itemStream = itemSerializer.deserialize(jsonData)
val itemStack = itemStream.toItemStack()
player.inventory.setItem(slot, itemStack)
} catch (e: Exception) {
// 处理反序列化失败
plugin.logger.warning("Failed to deserialize item for ${player.name}: ${e.message}")
}
}
}
}
兼容性处理
版本检查
class ZaphkielIntegration {
private var isZaphkielAvailable = false
private var zaphkielVersion: String? = null
fun initialize() {
val zaphkielPlugin = Bukkit.getPluginManager().getPlugin("Zaphkiel")
if (zaphkielPlugin != null && zaphkielPlugin.isEnabled) {
isZaphkielAvailable = true
zaphkielVersion = zaphkielPlugin.description.version
// 检查版本兼容性
if (isVersionCompatible(zaphkielVersion!!)) {
setupIntegration()
} else {
plugin.logger.warning("Zaphkiel version $zaphkielVersion is not compatible")
}
}
}
private fun isVersionCompatible(version: String): Boolean {
// 实现版本兼容性检查
return version >= "2.0.0"
}
private fun setupIntegration() {
// 注册事件监听器
Bukkit.getPluginManager().registerEvents(ZaphkielEventListener(), plugin)
// 初始化 API 集成
initializeAPI()
}
}
软依赖处理
# plugin.yml
softdepend: [Zaphkiel]
class MyPlugin : JavaPlugin() {
private var zaphkielIntegration: ZaphkielIntegration? = null
override fun onEnable() {
// 检查 Zaphkiel 是否可用
if (Bukkit.getPluginManager().isPluginEnabled("Zaphkiel")) {
zaphkielIntegration = ZaphkielIntegration()
zaphkielIntegration?.initialize()
logger.info("Zaphkiel integration enabled")
} else {
logger.info("Zaphkiel not found, running without integration")
}
}
fun isZaphkielAvailable(): Boolean {
return zaphkielIntegration != null
}
}
性能优化建议
缓存策略
class ZaphkielCache {
private val itemCache = ConcurrentHashMap<String, Item>()
private val displayCache = ConcurrentHashMap<String, Display>()
fun getItem(itemId: String): Item? {
return itemCache.computeIfAbsent(itemId) {
Zaphkiel.api().getItemManager().getItemMap()[it]
}
}
fun getDisplay(displayId: String): Display? {
return displayCache.computeIfAbsent(displayId) {
Zaphkiel.api().getItemManager().getDisplayMap()[it]
}
}
fun clearCache() {
itemCache.clear()
displayCache.clear()
}
}
异步处理
class AsyncZaphkielOperations {
fun generateItemAsync(itemId: String, player: Player, callback: (ItemStack?) -> Unit) {
Bukkit.getScheduler().runTaskAsynchronously(plugin, Runnable {
try {
val itemStack = Zaphkiel.api().getItemManager().generateItemStack(itemId, player)
// 回到主线程执行回调
Bukkit.getScheduler().runTask(plugin, Runnable {
callback(itemStack)
})
} catch (e: Exception) {
plugin.logger.warning("Failed to generate item $itemId: ${e.message}")
Bukkit.getScheduler().runTask(plugin, Runnable {
callback(null)
})
}
})
}
}